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Rodrigo Perez

Video game programmer

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Author: freakrho

Installing Unity on Bazzite

Posted on August 14, 2025August 14, 2025 by freakrho

I recently installed Bazzite on my desktop to use it for gaming and I’m liking it, so when the moment came to want to use it for development I figured I’d try to get Unity to work. Bazzite has an immutable filesystem, so the official installation wouldn’t work out of the box, and I had…

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Implementing unsuported iOS capabilities in Unity

Posted on February 4, 2021 by freakrho

I needed to add a capability to the tvOS version of an app that wasn’t on the ProjectCapabilityManager class, so I digged around a bit and realized the capabilities file was a plist so I could use the PlistDocument class to edit it. My solution was really simple but as I couldn’t find anything online…

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Rodrigo Pérez

Posted on September 2, 2018 by freakrho

I’m a video game programmer currently working on Pomelo Games. Feel free to say hi!

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  • Installing Unity on Bazzite
  • Implementing unsuported iOS capabilities in Unity
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