I recently installed Bazzite on my desktop to use it for gaming and I’m liking it, so when the moment came to want to use it for development I figured I’d try to get Unity to work. Bazzite has an immutable filesystem, so the official installation wouldn’t work out of the box, and I had…
Author: freakrho
Implementing unsuported iOS capabilities in Unity
I needed to add a capability to the tvOS version of an app that wasn’t on the ProjectCapabilityManager class, so I digged around a bit and realized the capabilities file was a plist so I could use the PlistDocument class to edit it. My solution was really simple but as I couldn’t find anything online…
Rodrigo Pérez
I’m a video game programmer currently working on Pomelo Games. Feel free to say hi!